Inspiring thoughts and tips about games, apps, production and education.
Sunday, 13 November 2011
Tips on how to be a great game designer. Look at the foreground and background
In most games there is a foreground and a background. The foreground is the game objects that we are focused on. The background are the game objects that compliment the foreground. When you are designing games look at the difference between the two and look at how they compliment each other.
There are several different ways the foreground and background can compliment each other.