Sunday, 13 November 2011

Tips on how to be a great game designer. Look at the foreground and background

In most games there is a foreground and a background. The foreground is the game objects that we are focused on. The background are the game objects that compliment the foreground. When you are designing games look at the difference between the two and look at how they compliment each other.

There are several different ways the foreground and background can compliment each other. 
  • Detail
  • Color
  • Style
  • Intensity
  • Amount of lines
  • Object differences

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